Matthew Gravelyn is a game designer focusing on rules-light, collaborative storytelling experiences and exploring the wonderfully mundane aspects of life. He enjoys storytelling games that give agency to players to shape the story and their experience. When not making games, Matthew enjoys the outdoors, paddle sports, and crafting with his family.
Matthew's latest project, Articles of the Arcana, was funded on Kickstarter last year and is in the final stages of production. This is an 84-page supplement for Troika inspired by tarot. It includes new character options, campaign guides, and dozens of beautiful illustrations by seven talented artists. The digital version is available here on Itch. Physical books, tarot decks, and art prints are available for preorder on BackerKit until May 7th.
An essay written for Splat: Perspectives on Play by Matthew about designing tabletop role playing games for "people" instead of "gamers". Analyzes common pitfalls including complicated terminology and inaccessible physical requirements.
An article written by Matthew covering how to play tabletop role playing games online featured in the Spring 2020 issue of Around The Table magazine.
An episode of Conversations with the Creator on Board Game House, where Matthew speaks with Derek about game design.
An episode of The Hard Move featuring Matthew discussing Last Breath from Dungeon World, hosted by Sidney Icarus
Appearances on a number of actual plays featuring Mall Kids with Jess Go, Mall Kids: Spooky Mall with Jess Go, Articles of the Arcana with Friends Who Roll Dice, and Tapestry on the Beholder to No One Podcast. Also appearing on a tabletop talk show Ramblemancy to discuss game design.
Matthew was a writer for the popular Humblewood campaign setting for Dungeons & Dragons, published by Hit Point Press.
A series of how-to guides for creating subclasses in Dungeons & Dragons is available on DMs Guild.
A short game about taking small steps toward your goals was featured in the Anyone's Game: Opening Moves game anthology.
Games made for one player that focus on telling impactful stories.
A collection of supplements, playbooks, options, and maps for a variety of games.
Mall Kids is a simple tabletop RPG about teens who work at a mall and the events that make up their daily lives.
Tapestry is a freeform storytelling game based on unique domino card prompts.
Games made for groups of 2 or more players.
A collection of TTRPG resources, templates, and guides.